Commander
Version 1.1, Freeware
by Mr. Spy Enterprises
Email: sirhannick@attbi.com
Home Page: www.mrspyonline.com

Read Me Contents:
* Description
* Requirements
* Installation
* Use
* Bugs
* Version History
* Credits

Description:
This game is one of very few graphical war games. There are 4 different units, a 9x15 screen, and a built in scenario builder. There are lots of plans for this game to expand its realistic combat. In the future I plan to make this game hex-based and possibly in ASM. Please notify me of any bug or suggestions.

Requirements:
* TI-Graph Link
* TI-83 Graphing Calculator
* Computer

Installation:
Launch the TI-Graph Link program on your computer and plug you TI-83 into the Graph Link. Go to the menu "Send" and choose "Individual Files". Then select "comander.83g" and click "Send". Don't try to open the file or it will explode. Then quickly press "2nd" and "LINK" on your 83. Hit the right arrow once and then "ENTER". Now the program sould be on your calculator.

Use:
Fist you should know that there is an unecessary program named "Features" that you can delete if you want to. It just contains the version history and some ideas for the future. Turn on the calculator and hit the "PRGM" button. Use the arrow keys until the game "COMANDER" is highlighted and then press enter. The words "prgmCOMANDER" should now apear across the to of the screen. If they did not then your life is a failure and you have a hex cast upon you. Now, for those who did suceed then press "ENTER" again. There you go. The main menu will apear with 3 options. Use the top 5 buttons on the TI to move around in this menu system. First you must make your own scenario since I didn't include one. Hit "WINDOW" to do this then a new screen will pop up. Hit either "Y=" or "ZOOM" to place a tree or unit. When you do this a very small cursor will show up in the middle of the screen. Use the arrow keys to move around and press "2nd" to place the unit or "MODE" to cancel. Here's a list of all the keys you'll need to know:
Main Menu:
"GRAPH"-Quit
"Y=" Play Game
"WINDOW"-Build new scenario
Build Scenario Screen:
"Y="-Place tree
"WINDOW" or "ZOOM"-Place unit
"GRAPH"-Go to main menu
Battle Field:
"Y="-Move unit
"WINDOW"-Fire at a unit with a unit
"ZOOM"-View the health of a unit
Selection/Cursor:
"2nd"-Select
"MODE"-Cancel

Bugs:
There are no known bugs, but if you do find one please contact me immediatly. I will then fix the program ASAP. Thanks! If you have any suggestions though please tell me and I'll add to my list.

Later Version Suggestions:
*AI so that the enemy will actually move
*Hexagons instead of squares
*Experience for units making them better when used more
*More units
*Send me your ideas!

Version History:
1.0-13547 byes
     -Initial Release
1.1-12619 bytes
     -Opposing unit cannot retaliate if out of range when attacked
     -Now you can get info on a tree and it says it's a pine tree
     -To return to the main menu from the play screen now press "GRAPH"
     -Added a simple credit screen
     -Health is now automatic when a new unit is placed
     -The axis, corr., and window are now set back to the default seting after the game is played
     -The major bug in version 1.0 of Commander has been fixed!
     -More compact health bar engine

Credits:
Michael Hannick - Primary Programmer
Andrew Hill- Beta Tester
Eliot Trotter- Beta Tester